The Flashpoint DLC introduces a handful of unique variants of regular 'Mechs that can't be obtained anywhere else.No sequels have currently been announced. Update 1.8, which came out at the same time, also brought two more Unseen (the Marauder and the Warhammer) to the fold The final update for Battletech, 1.9, was released in February 2020. note Included eight new BattleMechs: The Annihilator, the Archer, the Assassin, the Flea, the Rifleman, the Phoenix Hawk and the Vulcan from BattleTech canon, three of them Unseen (BattleMechs that were formerly Exiled from Continuity due to the now resolved legal dispute with Harmony Gold, the US distributor of Macross), the entirely new Bullshark, numerous new weapon types that are Lost Technology and the entirely new COIL weapon, and the Heavy Metal campaign which is playable during Campaign or Career Mode. Three DLC expansion packs followed: Flashpoint in November 2018, note Introduced the Hatchetman, Cyclops, and Crab BattleMechs, and the "Flashpoint" mission type: Small mini-campaigns set on a single world with multiple missions and Consecutive Deployment, where players run several fights in sequence without a chance to repair between them Urban Warfare in June 2019, note Introduced the Raven and Javelin BattleMechs, several vehicles, an urban biome with fully destructible buildings, and ten new flashpoints and finally Heavy Metal in November 2019. The game, with a one-player-vs-one-player, lance-on-lance multiplayer mode and a story campaign subtitled Restoration, was released on April 24, 2018. ![]() Until one day in 3025, you get hired by the not-so-dead Kamea Arano to help her reclaim the throne from her uncle.Īpart from the turn-based tactical combat involving the series' iconic BattleMechs, players will also have to manage their company's finances and operations in between missions to survive. Saved by mercenaries employed by the loyalists, you fled to the no-man's land of the Rimward Periphery Frontier, where for those three years you worked with and eventually took charge of a down-on-its-luck mercenary company barely making ends meet. Outnumbered and outgunned, her fleeing dropship was shot down from the air while you were forced to eject from your mech. Instead I resorted to directly editing the flashpoint files in the assets bundle, using this guide.Three years ago, you were part of an escort for Princess Kamea Arano for her coronation as the ruler of Aurigan Reach, but her Uncle launched a coup to overthrow her. I tried doing so through normal means (use advanced JSON merging to change the requirements) but since the DLC content is always loaded after ModTek, of course ModTek doesn't find the content I'm trying to amend. This is because it is very difficult to change DLC content through ModTek for some reason. It means it isn't compatible with any other mod that does the same. It literally overrides your "Flashpoint" assets bundle, in its entirety. This mod doesn't use ModTek or similar to inject the changes into the game without modifying game files. json files ( \StreamingAssets\data\flashpoints ) as follow: It changes the requirements of the Flashpoints. If you fall below 100 and you pass at least one day, the Alliance Flashpoint will despawn. NOTE: the Flashpoint remains available while you have 100 reputation with the appropriate Faction. You do not need to ally with that Faction anymore for that Flashpoint to unlock. ![]() When you reach 100 reputation with a Faction that offers a Faction Alliance Flashpoint, the next Flashpoint that unlocks will be the Faction Alliance Flashpoint (they have the highest priority). ![]() NOTE: since this mod replaces the original Flashpoint DLC Assets Bundle, it will be removed if you update your game or verify its local files. Replace the original "flashpoint" file with the one from this mod.Make a backup of your Flashpoint DLC Assets Bundle: "\BATTLETECH\BattleTech_Data\StreamingAssets\data\assetbundles\flashpoint".There are no Faction Alliance Flashpoints for: Allied with the Capellan Confederation.NOTE: There are 5 Faction Alliance Flashpoints: This mod changes the requirements of the Faction Alliance Flashpoints so that they require 100 Faction Reputation rather than Allied status.
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